2017年3月28日星期二

High Fidelity 6

High fidelity provides users with a large number of texture that we can download freely. After building a content with texture in Blender, I uploaded it to HF. However, the texture disappeared.
That is really a big problem since architecture without texture may not offer learners with an attractive place.

Therefore, the most tough issue that we should solve is how to upload contents with texture to HF in the coming week.

High Fidelity 5

Since there was some problem when I logged in at studio, I did not use the computer which I used before. Then, something strange happened. The contents I uploaded in my sandbox disappeared.

Is it related to the computer or the account that we use?

I changed my account into Darryl's and made some contents in his sandbox in order to find whether the contents in sandbox are related to the account that I use. And when logged in my account again, I was surprised to find the contents made in Darryl's sandbox appears in my account.

We could make an assumption here that every computer only contains one sandbox and all the users share the one in this computer.

2017年3月16日星期四

High Fidelity 4

I attended a lecture of Lynette Wallworth and Mike Jones yesterday. They gave me quite a lot inspiration on the way of designing the learning spaces in virtual world.

The point of story elements could be emotional expectations which push learners to explore the learning spaces and also make the process of teaching smoother. Mike pointed out that causes and effects are of great importance in building a space with story line.

2017年3月14日星期二

High Fidelity 3

Fortunately, the issue came up yesterday has been solved in another way. Although we still can not upload the content with texture, we are able to fill the surface with color. Maybe we could find the effective approach later.

In addition, I also learned how to build 2D curve. That's a good way that we can  made a number of content. In the following days, I am going to learn more skills in Blender in order to lay the foundation of building in High Fidelity.

2017年3月13日星期一

High Fidelity 2

Today, I continue to learn use of Blender. Skillful operation of Blender is of great importance in building learning spaces in High Fidelity. The tutorial videos in Youtube give me quite a lot instruction.

Besides, I also learned how to upload the things from Blender to High Fidelity. The most important program is the sandbox asset server. It is an easy way to get my content in-world so I can start building. First, we should click on Asset Browser under the Edit drop-down in Interface. When it opened, just hit the Choose File button and choose the content I want to upload. Then you can find your file through the list in Asset Browser and press Add To World to add the content to your domain.

Issues:
The uploaded file always appears in High Fidelity without texture.

2017年3月12日星期日

High Fidelity 1

We are going to explore High Fidelity this year.

At the beginning of this semester, we should be familiar with operation of High Fidelity.

The purpose of my research is to design a learning space in High Fidelity, therefore, learning how to use Blender is one of most important parts at the moment.

This week, I have learned some basic operation in Blender, e.g.,

A: check all
Shift+C: standardizing
7: Top View
5: orthographic View
1: Front View
3: Side View

Then, I try to build something in Blender and move them into High Fidelity.

Issue:
I am not familiar with the process of manage my Asset Server content. And I will solve this problem next week.