Fortunately, the issue came up yesterday has been solved in another way. Although we still can not upload the content with texture, we are able to fill the surface with color. Maybe we could find the effective approach later.
In addition, I also learned how to build 2D curve. That's a good way that we can made a number of content. In the following days, I am going to learn more skills in Blender in order to lay the foundation of building in High Fidelity.
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